Agonia Review (2025): 500+ Days in Faction Warfare
By Aaron · Last updated January 2025
TLDR
- • Fantasy faction warfare RPG with meaningful PvP
- • No pay-to-win—this is a passion project
- • Small but dedicated community where your name matters
- • High time commitment during wars, but worth it
Best for: TR/Archmage veterans, Torn players wanting fantasy, anyone chasing that "old browser game feeling"
Avoid if: You want casual 15-minute sessions or a massive player base
Why I'm Still Here After 500+ Days
After 15 years in The Reincarnation, I wasn't sure I'd find something that felt the same. Most games I tried were either dead, pay-to-win, or missing the thing that actually mattered—the community, the stakes, the persistence.
Then Detritus reached out.
The same guy I'd fought against for years in TR. The enemy who became an ally. He'd found something new and thought I'd like it.
He was right.
I'm 500+ days in now. I still set 3am alarms. Not because the game forces me to, but because my faction needs to move camp before the enemy finds us.
What Is Agonia?
Agonia is a fantasy faction warfare RPG with text-based combat and minimal graphics. Unlike guild-based games where you build your own group, Agonia is faction vs faction—you pick a side and fight for territory from day one.
The world is persistent. Your actions have consequences. Attack someone, and they'll remember. Build a reputation, and it follows you. There are no server resets washing away history—everything accumulates.
What Makes Agonia Different
Faction-Based Warfare
You join an existing faction and fight for your side from day one. There's no "build your guild from scratch" grind. You're immediately part of something bigger. Your faction has territory to defend, enemies to fight, and history you're now part of.
No Pay-to-Win
This is a passion project built by RPG veterans who hate P2W as much as you do. There's no cash shop that lets whales dominate. Success comes from skill, strategy, and faction coordination—not credit cards.
Your Reputation Matters
The community is smaller than Torn, but that's a feature, not a bug. People know your name. Your reputation matters. Your enemies remember you. When you help your faction, people notice. When you mess up, people remember.
Active Development
The devs are players too. They're responsive, they listen to feedback, and the game is still evolving. This isn't an abandoned project running on autopilot—it's actively maintained by people who care.
The Players Who Make It Worth It
There are terror players here. Names that, when they show up on the map, make everyone scatter. No coordination needed. You just know.
And there are reliable ones. Johtul never leaves anyone behind during raids. He watches over the team. Makes sure we go back together. Fifteen years ago, that was Rider in TR. Different game. Different decade. Same kind of person.
That's what I'm actually playing for. Not the mechanics. The people.
The Honest Downsides
I'm not going to pretend Agonia is perfect. Here's what you should know:
- The time commitment is real. During active wars, you might need to set 3am alarms. If you can't or won't do that occasionally, you'll be at a disadvantage.
- The community is small. 100-300 active players means fewer targets, less variety, and sometimes waiting for action. If you want 15,000 daily players, play Torn.
- The learning curve is steep. Without faction guidance, you'll struggle. Solo players get hunted. You need to join, communicate, and learn.
- Mobile works but desktop is better. You can play on your phone, but complex coordination is easier on a real keyboard.
Pros
- + No pay-to-win—skill and coordination matter
- + Tight-knit community where your reputation matters
- + Active development from devs who play the game
- + Faction warfare creates real stakes and rivalries
- + Mobile-friendly browser gameplay
- + Free to play with no paywalls on progression
Cons
- - High time commitment during faction wars
- - Small community means fewer players to fight
- - Steep learning curve without faction guidance
- - Desktop better than mobile for complex actions
- - 3am alarms are real if you get invested
Who Should Play Agonia
- TR/Archmage veterans looking for something that captures the old feeling
- TPS/Staxx/Lambe veterans — Agonia is the spiritual successor to The Prophets' Song
- Torn players who want fantasy instead of crime
- Anyone who wants faction warfare where individual players actually matter
- Players searching for that "old browser game feeling" in 2025
- People who value community and reputation over massive player counts
Who Should Skip Agonia
- Players who want quick 15-minute sessions with no commitment
- Anyone who needs a massive, always-active player base
- People who prefer solo play over faction coordination
- Those who hate the idea of 3am alarms for a browser game
Getting Started
My Verdict
Agonia isn't for everyone. The community is small, the commitment is high, and you'll set alarms for a browser game if you get invested.
But if you're chasing the feeling I chased for 15 years—the 3am raids where everyone shows up, the enemies who become allies, the reputation that follows you—Agonia has it.
I found what I was looking for. Maybe you will too.
Ready to Join?
Use my referral link to get started. I'm still active—might see you on the battlefield.
Disclosure: The referral link gives me in-game benefits. I only recommend games I actively play.
Related Content
Agonia First 7 Days Guide
Everything you need to survive your first week in faction warfare.
HistoryThe Prophets' Song → Agonia
The full history: TPS, Staxx, Lambe, Curse of Backdraft, and how they became Agonia.
AlternativesGames Like Torn
Looking for alternatives to Torn? Here are the best faction-based games.
Get the Text-Based RPG Starter Kit
Free PDF guide with game recommendations + survival tips for your first 7 days.